Fallout 1 Editor4/20/2021
Only a single question remained unanswered: What happened to you Play sound Fo1 VaultDweller ending1.ogg.The endings are influenced by the choices the player character made during the course of the game.
You personally made the final kill when you took the life of the Overseer. You will certainly become one of the finest soldiers for the Unity, and your skills will see you rewarded often in the future. You are happy. But there remains the tiniest doubt of what could have been. Without the ability to create more mutants and enforce their harsh brand of justice, the mutant armies flee to the east, beyond the no-mans land. Note: The Vault Dwellers memoirs establish this ending as canon. With the Master gone, his armies flee to the east in fear of retribution from the remaining normals. Note: Due to a bug, the game only plays the prior ending, never this one. Note: This ending is partially canon, as mentioned by some ghouls like Lenny in Gecko. Without their water purifying control chip, they do not survive. After the mutant armies advance, they leave a truly dead city behind them. Note: The Vault Dwellers memoirs and Fallout 2 establish this ending as canon. However, it is impossible to obtain in the game due to Heather s absence. Barely human carrion feeders pick over the Followers remains. They are responsible for the New California Republic, whose ideals spread across the land. Note: Fallout 2, New Vegas and Fallout 4 establish this ending as canon. Her brilliant if headstrong style of leadership makes Shady Sands a powerful force in the years to come. After several elections, they find they cannot be governed by a single person and create a guiding council. Shortly afterwards, the Raiders regroup and attack Shady Sands, burning the small community to the ground. The city remains orderly but small, as travelers steer away from his rigid sensibilities.
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